(2017 patent pending)
STE-VR is Guardian Airwaves’ solution to Public Safety Professional Training. It is a situational task environment using innovative technologies integrated into one system.
IFIVR – Incident Fire Interface Virtual Reality
2018 UI/UX Finalist of NIST’s Public Safety Innovation Research VR Heads Up Display.
Guardian Airwaves’ iFiVR (Incident Fire Interface Virtual Reality) HUD approach was to design a strong graphic iconic user interface that would be universal to any public safety professional and first responder ‘quick read’. It relies heavily on symbols and was inspired by NFPA’s diamond shaped hazard symbol for the basic layout for the iFiVR HUD. The diamond shape of the icons fit within its own system and can be modular if it needs to expand its data layers. It also had been designed to expand to an ‘optional’ Eye-tracking icon selection in its next version. The color scheme used is of secondary color palette. Its Hues along with graphic treatment enables the symbols to stand apart from the varying VR environment lighting conditions.
The iFiVR HUD was designed with the following goals in mind:
- Set UI/UX Graphical Standards for AR VR HUD
- Prevent information overload & stress by organizing
- the information into data sets to be easily called up the user.
- Design UI/UX to be within 30° – 40° Field of View.
- UI/UX layout compatibility for eye-tracking icon selection
- capability to allow for future expandable training with hand-held wands
- or haptic controls.
- Provide User with Pertinent Data to ensures Situation Awareness, Survivability,
- Maneuverability to quickly find the victim and exit out with the victim.
Audio Feedback when a function was activated or deactivated.
The iFiVR HUD functions to support Situation Awareness, Survivability, Maneuverability of the Public Safety Professional or First Responder.
Situational Awareness is aided with a Camera mode selection of Thermal and Night Vision in a fire incident. A preliminary search by an Unmanned Ground Robot (UGR) would give a situational assessment of the environment through its live-streaming surveillance video of where the victim is located. A firefighter can determine if the scene is even safe to enter.
Survivability is supported by simulated biometric readings of the firefighter so he/she is aware of his/her physical limitations and the direct affects of the fire incident. This is simulated in the iFiVR HUD by pre-calculated data sets determining Max Heart Rate, Exceeded Heart Rate, and Internal Body Temperature. Air Usage is also monitored based on time spent in the VR simulation. The Ambient Temperature reading is simulated to reflect the VR environment.
Maneuverablility is made possible when the user knows where they are in the environment by referring to a projected Floor Plan in the iFiVR HUD. The fastest path to the victim is updated with each movement (teleportation). The map also reveals the location of the victim, exits, and hazards.
iFiVR HUD includes a familiar trusted firefighter’s hose to aid in exiting as they do in a actual fire incident.
Multiple User Training Domes
Isolated task oriented training scenarios which are sequential in foundation steps in fire training. Customizable for specific curriculum. Please contact firstname.lastname@example.org for details.